

As the game progresses, the diver unlocks new areas and pursues the secrets behind the forces harming the local environment.The diver's course through the game follows a linear path through interconnected areas filled with marine life. In a few areas, the diver is also able to explore land-based environments above the water. In Abzû, the player takes on the role of a diver in a vast ocean-after waking up floating on the ocean's surface, the diver begins exploring the surrounding underwater environments filled with plant and animal life, in addition to uncovering ancient technology and submerged ruins. Reaching high positions in sales charts, Abzû was praised by journalists: the majority of praise went to its art style, with some critics comparing it to Journey.

The setting and story drew from Sumerian mythology and the cosmic ocean myth. Several members, including director Matt Nava and composer Austin Wintory, had previously worked on the 2012 video game Journey-the ocean setting of Abzû was both a reaction to the desert setting of Journey and inspired by Nava's love of scuba diving. Following the journey of a diver exploring the ocean and restoring life using sonar calls, the gameplay allows the player to freely navigate underwater environments ranging from open water and natural caverns to ancient ruins.ĭevelopment lasted three years, involving a team of thirteen people.

Initially released as a digital title in August 2016, a retail version for consoles was released in January 2017.

Abzû is an adventure video game developed by Giant Squid Studios and published by 505 Games for PlayStation 4, Xbox One, Nintendo Switch and Microsoft Windows.
